Thursday, August 11, 2011

Game Community Meet

Don't forget Monday 15th August 2011,
Microsoft Offices Bryanston,

Game developer IGDA community meetup, We have a packed session this month with 3 game presentations as well as the VP of stategy for Unity3D and General Manager of Union (Brett Seyler) will be speaking about Union and what it means.

Find a map and times here :
http://www.sagamedev.com/events/event/community-night-2011-07-12/

Tuesday, May 31, 2011

3D Printing Workshop
1 June @ 14:00
The Open Window - LAB (E2)

Friday, May 20, 2011

Autodesk 2012 Launch


Johannesburg: 24th May 2011 at The Arena, William Nicol Drive, Fourways (14:00 - 20:00... but we don't have to stay that late).

Please register here.

Thursday, May 12, 2011

Tech Art Presentation

Judd Simantov is giving a presentation on the 14th June at the Microsoft offices on William Nicol on art pipelines and some of the work he's done. He was the Lead Technical Artist at Naughty Dog, and currently works for Naughty Dog and Blizzard Entertainment.

http://juddsim.blogspot.com/

The game dev community meet happens on the second Tuesday of every month at the Microsoft offices at 18:30. Topics range from programming, to art, to game design, and folks often show off indie games that they've been working on.

Thursday, March 24, 2011

Squeaky Clean

aka "Kreepy Krauly" project for extra credit.
Students interested in working on the project should please attend the Loerie 2011 Exhibition. Register here!
More details soon...

Wednesday, February 9, 2011

Concept Art workshop by Riyahd Cassiem

Show-and-tell by industry professional concept artist @ Open Window, Thursday 9th of February, 18:00 - 20:00.
Game Design and Animation Major students should attend the workshop instead of their weekly scheduled class.

Right:
"Dalia" - by Riyahd Cassiem 

Thursday, January 27, 2011

You can make it big.

I think that sometimes students in South Africa look at international work and feel overwhelmed by how awesome they are, the mammoth amount of work needed to get there, and the added barrier that we as South Africans have of not being spoilt with great events like SIGGRAPH and GDC. That said, there are people who've managed to stand out internationally despite whatever obstacles we have here.

Martin Sen, one of the awesomely talented guys at Luma, won a CGChallenge Master Award a while back, and was recently featured in this CGSociety article. He also had his short, New Digs, shown at SIGGRAPH Asia 2010. (Some of you may recognise it for a snippet that appeared in the AnimationMentor showreel last year.)

I hope to have an interview with him in the following months. And hey? Maybe with some keen training of your observational skills, a whole bunch of passion, some go-getter attitude and epic work ethic, maybe we'll be asking you for an interview one day! ;D